Saturday, February 13, 2010

4709 Gozran 3rd-4th Cinderlands



Very late PM Gozran 3rd
The Sun Shaman holds a council with pcs and tells them the history of the Crown of Fangs. Apparently the Crown of Fangs are formed from the teeth of a mighty blue dragon by the name of Kazavon. Kazavon was a mighty warlord-tyrant in the service of the god Zon-Kuthon. Kazavon crushed every army sent against him and seemed invincible. The a mighty hero by the name of Mandraivus took up the great sword Serithial and organized a band of powerful allies. Mandraivus wisely sought to slay Kazavon without facing his army. One of his allies was the Sun Shaman of the Sklyar Quah. The dragon was slain but his body tried to regenerate itself. In order to prevent this the creatures corpse was burned and dismembered. Mandraivus asked each of the surviving allies take a piece of Kazavon away with them so that the dragon could not reform. The Sun Shaman left with an armful of the creature's teeth and formed it into a crown which was hidden away in the deep recesses of the Skylar Quah's pyramid. Then the Chelaxians arrived and stole the Shoanti's land and built their castle atop the great pyramid and there the queen must have found it.

Very Early AM Gozran 4th
After the council was completed the Sun Shaman called for a feast and dancing to celebrate Qual Keck's great feat. After a couple of hours of celebration the Skylar Quah encampment was attacked by a small army made up of Red Mantis assassins and their mercenary gargoyle allies. It was dark and their was much chaos as the Red Mantis set fire to tents and slew indescriminately. The pcs had a difficult time with the gargoyles because as soon as they wounded one the creature would turn to stone and would begin to regenerate its injuries.



Soon their the pcs were surrounded by gargoyles in stone form while wave after wave assaulted the camp. The legendary Cinderlander fired on the pcs from the safety of his flying gargoyle ally. However even this could not save him from the dagger of Andrian and the bow of Carufinwe and he was soon slain. Then just as the fight was seeming to teeter in favor of the Red Mantis, the dreaded assassin captain Cinnabar challenged Andrian to a duel. Seemingly outmatched Andrian managed to defeat the renowned Cinnabar through a combination of cunning and luck. With Cinnabar dead the Mantis assassins fled and thus the Skylar Quah were able to fall upon the inert gargoyles and smash them to bits. The Skylar Quah took heavy losses but the tribe won and avoided a near annihilation.

4709 Pharast 29th-Gozran 2nd Cinderlands

The pcs arrive in the encampment of the Skylar Quah. Truthspeaker Akram recounts Qual Keck's epic adventure against the worm and the tribe is amazed and shocked. Qual Keck is admitted to the Skylar Quah tribe but the Sun Shaman refuses to surrender secrets that are hidden from the majority of the tribe. Truthspeaker Akram suggest the Trial of the Totems to gain a boon from the Sun Shaman. Qual Keck asks for the trial and the pcs are easily able to balance the totems for three days.

4709 Pharast 27th-28th Cinderlands

The pcs again use the ghost horses to travel swiftly across the wasteland this time towards the Skylar Quah and their leader the Sun Shaman.

4709 Pharast 26th Cinderlands

The pcs arrive at the Skoan Quah encampment. Truthspeaker Akram again announces Qual Keck's epic feat of being "reborn" by the great worm Cindermaw. Qual Keck gains his adult name, Wormborn legend-that-walks. He gets his head shaved and his given his choice of the tribes magical tattoos and warpaint.

4709 Pharast 25th Cinderlands

Rizzle once again summons the ghost horses with a ritual.

4709 Pharaster 24th Cinderlands

The pcs waste a day searching for a river ford because the ritual is not completed properly and Rizzle is unable to imbue the power of water walking upon the ghost horses.

4709 Pharast 23rd Cinderlands

The pcs walk this day to save the components for their phantom steed ritual.

4709 Pharast 20th-21st Cinderlands

The pcs use their phantom horses to return to the House of the Moon. When the pcs return to the Lyrune Quah, Qual Keck's feat is recounted by Truthspeaker Akram and the entire tribe is awestruck. In their eyes Qual Keck is a heroic legend reborn.

4709 Pharast 22nd Cinderlands
Riley casts his Phantom Steed ritual to speed travel.

4709 Pharast 19th Cinderlands

The pcs finally locate the great worm Cindermaw.



Qual Keck volunteers to be "reborn" by Cindermaw and the party agrees. In what can only be described as a superhuman feat, Qual Keck leaps down Cindermaw's throat avoiding the huge teeth and swims like an eel through the gigantic beast's intestines.



Qual Keck exits the creature's excretory orifice none the worse for the experience unless one counts the odor.

4709 Pharast 14th-18th Cinderlands

The pcs ride their swift ghost horses and search the wilds of the Cinderlands for the great worm Cindermaw.

4709 Pharast 13th Cinderlands

The pcs rest at the House of the Moon and equip for the quest to locate Cindermaw.

4709 Pharast 12th Cinderlands

The aged Truthspeaker Akram arrives at the House of the Moon. After a brief explanation Akram agrees to accompany the pcs when they confront the mighty worm Cindermaw.