Sunday, February 15, 2009

letter given to Andrian by Captain Gannon

Most beloved Andrian Constantine,

I realize that we have only known each other a short time but I feel a connection to you that in some way makes me feel I have known you my entire life. Though I have no right to ask it, I beg you to stay in Korvosa and never to return to Maginimar. If I can, I will go to be with you there. You may not recall this but the night before you left you were deep in your cups and you began to speak of the disappearance of Justice Ironbriar. You spoke in a most unseemly loud and arrogant tone and many patrons of the Gilded Cage heard you and marked your words. Perhaps you have forgotten but you bragged loudly that you would be the one that would solve the skinsaw murders and that the fool Ironbriar could no longer interfere with your investigation. You even implied that Ironbriar was taking bribes to let the killer slip through his fingers. You said that no one would ever guess that the charred corpse in the Seven Saws sawmill was actually the incompetent Ironbriar. You even went so far as to say he deserved death for his inability to solve the case. It is my fear that some of those present will have gone to the authorities with what they have heard and you might be implicated in Justice Ironbriar's disappearance. There is no love lost between Magnimar and Korvosa and thus you should be safe there as long as you attract no undue attention. I will do what I can here to defend you and tell everyone about the man of honor I have come to know and love.

With everlasting love,
Sanesha

4708 Neth 18th Korvosa



New Rules for the Crimson Throne path
HARROW POINTS
Pcs can spend harrow points as follows:
1. They can be used as action points (still only 1 action point usable per encounter).
2. They can be used to modify any d20 on a 1 for 1 basis after the die is rolled. They can be used to add or subtract from a d20 roll up to +2 or -2 (does not stack with DM's friend modifier but can off set it).
3. In certain battles pcs that still have unspent harrow points have certain advantages that change from adventure to adventure and depends on the card a pc chose at the start of the adventure.

Early AM
As the pcs leave the Seacow Captain Gannon gives Andrian a letter. Gannon explains that he was paid 100gp by a beautiful young brunette to hold the letter until Andrian exited his ship in Korvosa. See contents of the letter above. The pcs take a walking tour of Korvosa from Endrin Island to his grandmother Zellara's house.

Late PM
Andrian takes the party to his grandmother's (Zellara). Andrian claims that he can see her ghost and his Harrow deck seems to float in the air and the cards are moved about. The pcs have a Harrow reading with no discernible medium. Andrain tells the pcs that his invisible grandmother is telling them to rest and that she will take them to her murderer in the morning.

4708 Neth 17th in sight of Korvosa


Late PM
The pcs arrive in Korvosa too late at night and spend one more night aboard the Seacow.

4708 Neth 7th-16th on the high seas

The pcs leave Magnimar on the Seacow and head toward Korvosa. The travel time includes a day lay over each in Palin's Cove and Veldraine.

4708 Neth 6th Magnimar

The pcs wait while the Seacow unloads her cargo and then takes on a fresh load.

4708 Neth 5th Magnimar

Pcs continue to attempt to book passage on a ship. Just as they are about to give up a battered ship known as the Seacow piloted by a weather beaten captain known only as Gannon agrees to take them aboard for the reasonable price of 10gp per.

4708 Neth 4th Magnimar

Early AM to Late PM
The pcs scour the docks for a ship that will take them the 500 some miles to Korvosa. No luck so far.